Dear reader, I made the mistake of having a day off this week—and, like a time traveller stepping on a butterfly, I might have set a series of dominoes in motion. Either that or we’ve just collectively lost our grip on reality. Banana, a game I covered last week, has completely exploded in popularity.
In case you’re unfamiliar, Banana is a clicker game that’s not really played in the client itself. The actual .exe is extremely bare-bones, featuring a glossy .png of a banana, the ability to click it and make a number go up, and nothing else.
The real pulp of the ‘nana, if you will, is in the game’s bustling Steam item economy. These items, which can be traded and sold for cash in your Steam wallet, typically go for mere cents on the market (though rare bananas …